The Best Metro Exodus Weapons and Accessories - attachments - Video Peeling News, Instructions, Exemplary Procedures, Reviews and Cultu


Every weapon at your disposal and the best attachments to use

While all opinions have, there are clear winners when it comes to the best Metro Exodus weapons. Whether you prefer stealth weapons or more weapons, there are perfect weapons for every occasion that can be customized and upgraded to improve your skills. You can replace barrels, supplies, magazines, sights and more to perfect your equipment.

Which weapons you take away is also important. You can always activate only three different weapons at the same time. Therefore, consider exactly what you expect or need in a specific situation of you. For example, the pneumatic Tikhar rifle should always be in your collection. The legendary weapon of the series can be easily produced with ammunition, so you never go out the puff. And, improved and overloaded, it is a one-hit kill when used properly. What you choose among the a total of 10 cannons is all about you in Metro Exodus, but if you wish our advice, read on.

A shot

While the Ashot technically shows a pistol, she fires shot cartridges and comes with certainty like a shotgun. It will be a single shot weapon when you find them, but as soon as you get a double barrel for it, she will really live. You can quickly reload and fire both barrels. For this reason, I recommend the double over the single, which is suppressed. In general, you only need a suppressed weapon for stealth purposes, and shotguns are mainly used when the things are charging on their face. So it's worth it to have the extrare lessons in the chamber. That is, I would not recommend the quad barrel. Although it is very cool, it fires two grenades at each press of the trigger, so it rips through its very limited ammunition. A grenade is usually sufficient to kill. So there is no reason to pump two in everything.

Recommended attachments:

  • Double barrel
  • Reflex visibility
  • Any laser

Schlurfer

You will receive a little later in the game access to the shambler, but if you do this, there is absolutely no reason to take you back. It is better than the Ashot in almost every way. The Ashot technically adds more damage per shot, but with larger magazines, better stability and a damn silencer - yes, with a shotgun with a 10-shot-like - the shambler is much more rounded. It will cut everything up close and, unlike some weapons, it has sharp magnificial visors and feels great when a laser is attached.

Recommended attachments:

  • Short running and suppressor
  • Standard iron sights feel good
  • Shotflint magazine with 10 shots
  • Any laser

Revolver

The revolver is one of the best candidates for a suppression, as its higher-level barrels are not added DAS much damage and accuracy about his suppressor. By default, it is quite accurate so that the available 4-fold riflescope fits very well. You will find a six-round chamber pretty early, and you will later get an eight-round chamber and a fire rates upgrade if the revolver really starts to unfold. For how much damage it knows, you can also carry many rounds for it. I can tell you from experience that it goes great with a double run ashot.

Recommended attachments:

  • Eight round cylinders (holds the fire rate of double six)
  • Silencer
  • 4x circumference
  • No laser (collision with the riflescope)

Valve

You will find this beauty of a sniper in the Caspian Sea, and if you are something like me, you will have it hard to settle it. Snipers have always been incredibly powerful in protecting the open world, just because they allow them to remove enemy warehouses of disgusting distance, and the same tactics looks wonders in Exodus. The valve is more accurate than the revolver causes more damage per shot and supports stronger riflescopes such as the beloved 6x. Due to the system-owned reload, the cancellation is a bit cumbersome, but you can quickly unlock an extended five-round magazine that can really sing this sniper. I paired it in my playing with the shambler and felt inviolable with most engagement.

Recommended attachments:

  • 6x extent
  • 5-round pillar magazine is a must
  • Long run
  • No laser (collision with the riflescope)

Kalash

The Kalash is essentially The weapon the metro. It is very reliable and for good reason. It's not the most accurate rifle - and if you have the right runs for it, you have access to the valve - so it should not be used for shooting, but it is a flexible and effective medium-distance weapon. With a suppressor and a reflex visor, it is perfect for cleaning groups of mutants without attracting attention from everything. The Kalash also has the added benefit of being extremely popular with bandits. You will collect parts and ammunition in most firefights, making it a great choice for many missions.

Recommended attachments:

  • Suppressor and long run are both good
  • Reflex visibility
  • Any laser

Bastard

The Bastard Machine Gun is located in the unfortunate position, with the Kalash as a medium-distance weapon and the revolver as suppressed tool for camouflage, and both comparisons are unfavorable. I mean, you do not bring a ball hose to a stealth mission, and an oppressor really limits the damage of the bastard. The Kalash is more powerful and reliable, the revolver has better accuracy and ammunition efficiency, and as if that would not be enough, the bastard also tends to pinch (hence the name). For these reasons I never really touched it in my playback. But it sounds cool.

Recommended attachments:

  • No suppressor

Gatling

Gatling is a gatling weapon. It shoots many spheres very quickly. The thing is, that's all it does, and you can not modify it at all. While it's fun, picking up a run-down armored guard and channeling his inner Schwarzenegger, it's not the most practical weapon.

Bulldogge

The relationship between the Bulldog and the Kalash is similar to that of the Shambler and the Ashot: FERDER is undoubtedly better, but you get it just later in the game. The bulldog has the same flexible visors and high-capacity magazines that make the kalash at medium distance fatal, but it is more accurate and causes more damage per shot. It is also much more powerful if it is fired in controlled shots.

Ammunition is scarce in Metro Exodus and although it is cool to put on the trigger and throw cartridges into your goals, everything is simply inefficient around them. (This is the reason why ammunition-hungry weapons such as the bastard SMG and the Gatling Gun are not particularly high.) Here, the slower fire rate of the bulldog. By accelerating your shots and treating the bulldog like a semi-automatic rifle, you can draw more kilometers from your limited ammunition reserves. You can even use a suppressor if you are worried about noise. Otherwise, the long run, which increases the accuracy, is completely sufficient. Nevertheless, the bulldog can still be used as a ball tube when a mutant gets up in her grill.

Recommended attachments:

  • Suppressor and long run are both good
  • 6x riflescope and reflex visors are both good
  • No laser with 6x riflescope

Tikhar

For most of the game the Tikhar rifle is your best friend. By default, it is relatively quiet, it's exactly enough to properly support a 4-way rifle scope, you can make amnition on the go and it eliminates common mutants and most bandits, as long as they land their headshots. It only needs a small additional maintenance in the form of a occasional inflammation. In this sense, I used the airtight pump for most of my piercing. This ensures that you never lose pressure until you leave a shot, causing you to overload the pressure of the Tikhar and keep it. The automatic pump that keeps the pressure in the green area if you have stowed it is a bit easier to use, but I preferred the persistently overloaded rounds of the airtight variant. I also found the 27-round magazine better than the 36-round magazine. I never needed the extra nine BBS, but I noticed the decrease in stability associated with the 36-round magazine.

Recommended attachments:

  • Airtight pump for overloaded recordings
  • Automatic pump for easy operation
  • 4x riflescope and reflex visors are both good
  • 27-round magazine over 36 rounds

Helsing

I love the pneumatic Tikhar gun very much, but the helsing crossbow found in the Taiga stole my heart. First of all, it is a crossbow - a huge bonus for itself. As a crossbow, it is quiet, accurate and more efficient than the Tikhar. They can make new bolts on the way, just like the BBS of Tikhar, and they can even retrieve these bolts from defiant opponents than they would throw knives. This makes it perfect for killing small, annoying goals. Oh, and did I mention the exploding bolts? Granted, you can not retrieve these special bolts from goals, but that's just because these things powder everything you meet. I think that's a fair trade.

You could think that the Tikhar would be better with its large magazines and the higher fire rate on a medium distance, but they would be wrong and a bag of chips. The Helsing optionally has its own pneumatic attachment, which increases the fire rate dramatically. Coupled with an 8-hole drum magazine transforms into a crazy Needler. It's the little crossbow that could, and she only makes everything.

Recommended attachments:

  • Double hanger frame for sniper
  • Pneumatic bow frame for spam
  • 4x riflescope and reflex visors are both good

_ Tips for Metro Exodus _

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